Tactical Bowling is the latest prototype I have been working on with a great team in class. This prototype is a wacky fusion of bowling, sharpshooting, and minigolf which creates an absurd experience. The visual style of the game is inspired by bowling ally animations with their abstract imagery.
I have the amazing honor of being this prototype’s artist, creating all of the 3D models. This was the first time I had started to use Blender, a 3D modeling software designed for animation and game art. I was quick to adapt and learn this resource and managed to produce models at a rate which the rest of my team had trouble to keep up with.